You can do a lot of things with qml and you will learn it by just using it. If you want to play with inputs, take a look at componentgallery in examples.

IMHO two concepts are important to understand the code more easily:
Signals: http://doc.qt.io/qt-5/qtqml-syntax-signals.html

and the Model/View Concept: http://doc.qt.io/qt-5/qtquick-modelviewsdata-modelview.html

I started qml by rebuilding a Qt-widget-based app in qml.


Am 28.01.2016 um 14:12 schrieb Paul Duncan:
Hi All,

I am a reasonably proficient C programmer, but I think what I need is
some sort of "gentle introduction" into getting something onto the
screen, getting input etc, on Sailfish. I have the Jolla phone, and also
have had a Tablet on order for what is probably almost a year now.

So, where do I start? Do I need to get proficient in another language first?

Thanks!

Paul.






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