On Freitag, 6. Oktober 2017 10:55:54 CET Kaj-Michael Lang wrote:
> How did you handle the issue of GPLv3 incompatible with the apple app
> store ? Or are you using commercial Qt license ?

This is a very good question :). Actually, we didn't really think about it. 
Our app itself is GPLv2+, so I guess there shouldn't be any problems?

As we use V-Play for iOS (a community license, not a commercial one, but still 
proprietary), I always assumed them to have sorted out those issues.

But maybe I am wrong?
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