I have a ListView with an ListItem delegate and an Image in it;

when i have 2 images with a large height on it next to each other, after scrolling to it, i get an EGL Texture error .

doing this on a computer does not show this error.

if you do a ListView with a ListItem and it has those 3 Image and they are anchored, then scrolling through them is not a problem at all.

I suspect it has something to do with how the ListView is instantiating the image, maybe parallel initialization or something?

anyone have an idea for a workaround?

AL13N
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