----- Original Message ----- > From: "Martin Perina" <mper...@redhat.com> > To: "Vojtech Szocs" <vsz...@redhat.com> > Cc: "devel" <devel@ovirt.org>, "Juan Hernández" <jhern...@redhat.com> > Sent: Friday, January 6, 2017 10:14:22 PM > Subject: Re: [ovirt-devel] PatternFly upgrade - how to handle JS dependencies > > On Fri, Jan 6, 2017 at 6:45 PM, Vojtech Szocs <vsz...@redhat.com> wrote: > > > Hello, > > > > we'd like to upgrade the version of PatternFly (plus associated libraries, > > namely Bootstrap and jQuery) used in oVirt UI. > > > > Today, PatternFly stuff (PF + associated libraries) comes from > > `patternfly1` > > package hosted at Copr repo: > > > > https://copr.fedorainfracloud.org/coprs/patternfly/patternfly1/ > > > > Today, we require `patternfly1` as both Engine RPM build dependency and the > > Engine devel. env. dependency. > > > > To keep things simple, I'd like to propose the following approach: > > > > - create oVirt specific package, e.g. `ovirt-patternfly`, hosted at Copr, > > containing PatternFly + associated libraries (Bootstrap, jQuery) which > > are intended *specifically* for use by oVirt UI (hence the ovirt prefix) > > > > - discontinue maintenance of `patternfly1` package at Copr > > > > - keep the existing approach: require `ovirt-patternfly` as both the Engine > > build dependency and the Engine devel. env. dependency > > > > +1 from me. > > The only issue is that we combine several javascript libraries in a package > named ovirt-patternfly.
Well, this is the same approach like with ovirt-engine-nodejs-modules, with a difference that nodejs-modules is intended for build-time only. The proposed `ovirt-patternfly` (or whatever it's called) is intended for Engine run-time + as Engine devel. env. pre-requisite. The idea is to bundle all JS/CSS/etc. files required by $PROJECT into a single package. In case of `ovirt-patternfly`, $PROJECT == Engine. > Is there a high probabily that we will need some > other javascript libraries in near future? Not too likely, but there's always the chance. > If so, then I'd rather call the > package ovirt-javascript-dependencies (or ovirt-js-dependencies). OK, maybe even putting `engine` in the name, since we actually need it for the Engine (GWT UI), e.g. `ovirt-engine-ui-dependencies`. > > > > > > > An alternative approach would be to introduce Node.js as Engine devel. env. > > dependency (use `npm install` to pull PF stuff), while using the existing > > ovirt-engine-{nodejs,nodejs-modules} packages for Engine RPM build. > > > > However, this alternative has some downsides, namely complication of devel. > > env. just to fetch the PF stuff. I don't like the idea of complicating the > > existing devel. env. just for the sake of fetching some 3rd party libs. > > > > I'm wondering what others think about this. > > > > Regards, > > Vojtech > > _______________________________________________ > > Devel mailing list > > Devel@ovirt.org > > http://lists.ovirt.org/mailman/listinfo/devel > > > _______________________________________________ Devel mailing list Devel@ovirt.org http://lists.ovirt.org/mailman/listinfo/devel