Hi, 2015-04-12 11:33 GMT+02:00 Kaspar Schleiser <[email protected]>:
> Hey Martine, > > thanks a lot, that was what I was looking for! > > On 04/11/15 22:31, Martine Lenders wrote: > >> Just take the current ng_icmpv6/feat/initial branch in my repo (PR'ed in >> #2555) + your favorite device driver. Start your device in a nomac >> thread (look into tests/driver_xbee for how to do it) and add >> ng_icmpv6_echo, ng_netbase and ng_nomac to your application's modules. >> Currently you have to set up your local IP addresses by hand using >> ifconfig in the shell and you also have to populate the neighbor cache >> with the ncache command. >> > That's exactly what I needed. I can now ping6 a native instance of riot > using the dev_eth+tap driver. > Great! > […] > > - our native tap drivers take the mac address from the tap interface. if > using the same tap interface on the host, the mac addresses collide. I > solved this by just incrementing the last byte of tap's mac address. As tap > mac addresses are random, that *should* be ok with 1:2^48 probability, > right? > Ah, why did I not realize this by now m). I think as an initial address this is alright, but maybe you can allow for the user to set the MAC address (using ng_netdev_driver_t::set) for the host side of the TAP then, too. > > - (bug in icmpv6? [1]) > Fixed > > It seems very reliable and quite fast: > --snip-- > [kaspar@localhost sys]$ sudo ping6 2001:db8::2 -f -c 100000 > PING 2001:db8::2(2001:db8::2) 56 data bytes > .. > --- 2001:db8::2 ping statistics --- > 100000 packets transmitted, 99998 received, 0% packet loss, time 5905ms > rtt min/avg/max/mdev = 0.028/0.040/1.384/0.017 ms, ipg/ewma 0.059/0.045 ms > [kaspar@localhost sys]$ > --snip-- > Awesome! :3 Cheers, Martine
_______________________________________________ devel mailing list [email protected] https://lists.riot-os.org/mailman/listinfo/devel
