I am writing an Xlib based screen magnification program for X called BlindPenguin (http://www.blindpenguin.org). In great wisdon of great folly I have dicided to use DGA to write this program. I am looking for DGA code examples I have looked at the dga prog which changes your screen colour, but i need more. freshmeat.net has one or two games which use DGA and I'm hoping someone here has something?
Setting the mode lines in XF86Config isn't really an option for a person with my sight level unless it is possible to set a Mode line which will make the screen 8 times its normal size. BACKGROUND INFORMATION The issue is this any X magnification program that I have seen draws the magnified area on a window I DO NOT WANT TO DO THIS. I want to write a program, which zooms in like a video camera on a particular part of the screen what will happen is that the magnified area of the screen will fill the entire screen, in simple terms the magnified area will be re-drawn with more pixels to fill the screen. However the X server and clients shouldn't care about this in-fact they shouldn't know. Basically there are 2 screens 1 is the screen that the X server creates and the other is the screen that the user sees. As I move the mouse around the X server moves it on the real screen but the user sees the magnified screen moving. To use the video camera analogy again imagine a person walking around a room using the view finder of a video camera turned up to full zoom to see. Their coordinates would change relative to the objects in the room but they would see things much larger than they are. _______________________________________________ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel
