I am writing an Xlib based screen magnification program for X called
BlindPenguin (http://www.blindpenguin.org).  In great wisdon of great
folly I have dicided to use DGA to write this program.
I am looking for DGA code examples I have looked at the dga prog which
changes your screen colour, but i need more.  freshmeat.net has one or two
games which use DGA and I'm hoping someone here has something?

Setting the mode lines in XF86Config isn't really an option for a person
with my sight level unless it is possible to set a Mode line which will
make the screen 8 times its normal size.

BACKGROUND INFORMATION
The issue is this any X magnification program that I have seen draws the
magnified area on a window I DO NOT WANT TO DO THIS.  I want to write a
program, which zooms in like a video camera on a particular part of the
screen what will happen is that the magnified area of the screen will fill
the entire screen, in simple terms the magnified area will be re-drawn with
more pixels to fill the screen.  However the X server and clients shouldn't
care about this in-fact they shouldn't know.  Basically there are 2 screens
1 is the screen that the X server creates and the other is the screen that
the user sees.  As I move the mouse around the X server moves it on the real
screen but the user sees the magnified screen moving.  To use the video camera
 analogy again imagine a person walking around a room using the view finder
of a video camera turned up to full zoom to see.  Their coordinates would
change relative to the objects in the room but they would see things much
larger than they are.


_______________________________________________
Devel mailing list
[EMAIL PROTECTED]
http://XFree86.Org/mailman/listinfo/devel

Reply via email to