> It *may* not always be required.  There have been GLX extensions in the 
> past (see my first message in this thread) that worked that way. 
> However, as we discussed earlier, this doesn't seem to work so well with 
> MPEG video files.  The main problem being that you don't get the frames 
> exactly in order.  You're stuck doing a copy either way.

Why ? You have usually enough video/AGP/whatever texture memory to
store multiple frames. I haven't looked at XvMc, but there is a
difference between rendering frames and scheduling them for display,
you render them to multiple buffers and schedule display when your
next expected display frame is ready.

I completely agree that it's a big waste to still have a copy in
cases where the HW let you avoid it

Ben.

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