On Tue, Feb 10, 2004 at 06:20:25PM -0800, Torrey Lyons wrote:
> At 10:11 AM -0800 1/28/04, Alan Hourihane wrote:
> >Log message:
> >   778. Fix Multitexture problems with vertex arrays and indirect rendering
> >        (Bugzilla #1092, DRI Project).
> >   777. Fix SecondaryColor & FogColor when indirect rendering (Bugzilla 
> >   #1091,
> >        DRI Project).
> 
> These fixes have the side effect of breaking GLX on Mac OS X. The 
> problem is the addition of new server side dependencies on 
> glPointParameteri, glPointParameteriv, glSampleMaskSGIS, 
> glSamplePatternSGIS. Mac OS X instead uses glPointParameteriNV and 
> glPointParameterivNV and GL_SGIS_multisample is not supported. I can 
> fix these by substituting the glPointParameter*NV calls and removing 
> the calls to the glSample*SGIS functions as shown in the patch below. 
> Note the server still says it supports the glx extension 
> GLX_SGIS_multisample. Should I add an #ifdef to glxscreens.c as well 
> to remove claiming this extension? Any other comments?

Your changes seem reasonable Torrey, go ahead.

Alan.
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