On Tue, Feb 10, 2004 at 06:20:25PM -0800, Torrey Lyons wrote: > At 10:11 AM -0800 1/28/04, Alan Hourihane wrote: > >Log message: > > 778. Fix Multitexture problems with vertex arrays and indirect rendering > > (Bugzilla #1092, DRI Project). > > 777. Fix SecondaryColor & FogColor when indirect rendering (Bugzilla > > #1091, > > DRI Project). > > These fixes have the side effect of breaking GLX on Mac OS X. The > problem is the addition of new server side dependencies on > glPointParameteri, glPointParameteriv, glSampleMaskSGIS, > glSamplePatternSGIS. Mac OS X instead uses glPointParameteriNV and > glPointParameterivNV and GL_SGIS_multisample is not supported. I can > fix these by substituting the glPointParameter*NV calls and removing > the calls to the glSample*SGIS functions as shown in the patch below. > Note the server still says it supports the glx extension > GLX_SGIS_multisample. Should I add an #ifdef to glxscreens.c as well > to remove claiming this extension? Any other comments?
Your changes seem reasonable Torrey, go ahead. Alan. _______________________________________________ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel