On 11/09/2011 07:21 PM, Peter Hartmann wrote:
> On 11/09/2011 06:43 PM, ext Jeremy Lainé wrote:
>> (...)
>> A/ static QDnsReply* QDnsReply::lookup(QDnsReply::Type, QString);
>>
>> pro: easy to connect to the QDnsReply's signal
>> con: it's entirely up to the user to handle deletion. Judging by your 
>> comments above, I
>> doubt you favor it?
>>
>> or
>>
>> B/ static QSharedPointer<QDnsReply>  QDnsReply::lookup(QDnsReply::Type, 
>> QString);
>>
>> pro: memory ownership is explicit
>> con: how used are our users to manipulating QSharedPointer with respect to 
>> signals and 
>> such?
>
> I rather favour option B (lessons learned from QNAM), because I think option 
> A might 
> lead to undeleted replies, which is what we experienced in the case of
> QNetworkReply *QNetworkAccessmanager::get(...).
>

OK, there is always another option:

C/ you make QDnsReply's constructor public, and let the user manage the 
lifetime of the 
object. This is what the Q3Dns API looks like. What I don't like about Q3Dns's 
API is that 
it's unclear when the request is actually made.

Jeremy





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