2012/7/17 Sven Anderson <sven.ander...@snom.com> > > On 17.07.2012 07:47, Alan Alpert wrote: > > But our Qt4Support library exists and is called QtQuick1. All the old > symbols > > should be there, if you want to take the easy road to saying "done, > ported to > > Qt 5!". > Well, there is no other choice if you have a platform without hardware > graphics acceleration. ;-) >
[OT] Without _OpenGL_. :-) There are other flavors of hardware acceleration APIs, I expect even more different in the future. (2D accelerators are often bundled with GPUs and perform 2D rendering ops faster than GPUs, but are unusable with QML 2 / SceneGraph; see pvr2d). -- Andreas Aardal Hanssen
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