2012/7/17 Sven Anderson <sven.ander...@snom.com>
>
> On 17.07.2012 07:47, Alan Alpert wrote:
> > But our Qt4Support library exists and is called QtQuick1. All the old
> symbols
> > should be there, if you want to take the easy road to saying "done,
> ported to
> > Qt 5!".
> Well, there is no other choice if you have a platform without hardware
> graphics acceleration. ;-)
>

[OT]

Without _OpenGL_. :-) There are other flavors of hardware acceleration
APIs, I expect even more different in the future.

(2D accelerators are often bundled with GPUs and perform 2D rendering ops
faster than GPUs, but are unusable with QML 2 / SceneGraph; see pvr2d).

-- 
Andreas Aardal Hanssen
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