Agree with Thiago: For 3D and Location, I have a feeling it's a little premature, but I can't > blame you for it. Especially in Location's case, with lots of plugins to be > kept in working order, it might be tricky in the current situation. > > Qt3D might be quite mature, actually, since it's been around for longer and > has no platform-specific dependencies other than OpenGL. >
I can't blame you for it, and can adapt to the changes. IMHO they did really good work with 3D and it provides high QML value if we can establish a solid understanding of its support going forward. (I really liked 3D being in Qt essentials.) Lars' reasoning on the JS Backend seems solid. --charley
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