On Fri, Jan 17, 2014 at 12:12 PM, Laszlo Papp <lp...@kde.org> wrote:
> > For many developers, the proper 3D module is already in place and its > name > > is Unity :-) > > But if Unity works, why do you need Qt? > Because not an application usually requires more than Unity. Try to do text entry, lists, combos, etc, any data manipulation, with Unity alone. It's a pain. Or network. Or XML. Or many of the other great features Qt brings. I mean, Mono does support PS3. Why shouldn't Qt? Supporting XBox shouldn't be that difficult and can probably be done by the community, as any XBox One can be used as a development unit. Main problem I've found so far is the developer program page fails when I try to register (IIS error). PS4 will be more difficult and quite difficult for the community because it's expensive: you need to purchase a special development unit. For PS3, a development unit was in the range of US $20,000. -- Pau Garcia i Quiles http://www.elpauer.org (Due to my workload, I may need 10 days to answer)
_______________________________________________ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development