On Saturday 12 September 2015 10:03:09 René J.V. Bertin wrote:
> Can anyone think of a case where you'd be building for Cocoa and NOT use
> /System/Library/Frameworks/{OpenGL,AGL}.framework ?

When you're building against an SDK and therefore it's not the one in 
/System/Library.
-- 
Thiago Macieira - thiago.macieira (AT) intel.com
  Software Architect - Intel Open Source Technology Center

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