On Saturday 12 September 2015 10:03:09 René J.V. Bertin wrote: > Can anyone think of a case where you'd be building for Cocoa and NOT use > /System/Library/Frameworks/{OpenGL,AGL}.framework ?
When you're building against an SDK and therefore it's not the one in /System/Library. -- Thiago Macieira - thiago.macieira (AT) intel.com Software Architect - Intel Open Source Technology Center _______________________________________________ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development