Yes, and we will forever (?) support that kind of main function and application entry point. I don't think that we can break that.
I'm all interested in supporting a second supported way of describing an entry point that more closely matches today's semantics of graphics applications on the underlying operating/windowing systems. Oddly, I do like the way that we're doing this on Windows and have been doing it forever, by shoehorning main() into WinMain() through a static library. I'm not suggesting to replace QtMain, but I wonder if we could offer a cross-platform QtMain (with a different name that doesn't clash with the existing one) that requires the programmer to supply a _two_ (or more?) functions instead of one function. No macros involved then. Simon ________________________________ From: Development <development-bounces+simon.hausmann=qt...@qt-project.org> on behalf of Friedemann Kleint <friedemann.kle...@qt.io> Sent: Friday, December 9, 2016 11:00:00 AM To: development@qt-project.org Subject: Re: [Development] A new approach for Qt main() Hi, > Q_GUI_MAIN(appInit, appExit); Magic macros for main should be avoided, IMO. A typical application main() can look like main() { QApplication a(); Initialization code for other libraries parseArguments(), return if failed show some FileDialog prompting for argument if sth was missing try { app.exec() } catch (exception) { } De-Initialize something } There is no way to shoehorn this into some macro; this can already be observed when trying to adding some initialization to a test. Regards, Friedemann -- Friedemann Kleint The Qt Company GmbH _______________________________________________ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development
_______________________________________________ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development