Yes, and we will forever (?) support that kind of main function and application 
entry point. I don't think that we can break that.


I'm all interested in supporting a second supported way of describing an entry 
point that more closely matches today's semantics

of graphics applications on the underlying operating/windowing systems.


Oddly, I do like the way that we're doing this on Windows and have been doing 
it forever, by shoehorning main() into WinMain()

through a static library. I'm not suggesting to replace QtMain, but I wonder if 
we could offer a cross-platform QtMain (with a different

name that doesn't clash with the existing one) that requires the programmer to 
supply a _two_ (or more?) functions instead of one function. No

macros involved then.



Simon

________________________________
From: Development <development-bounces+simon.hausmann=qt...@qt-project.org> on 
behalf of Friedemann Kleint <friedemann.kle...@qt.io>
Sent: Friday, December 9, 2016 11:00:00 AM
To: development@qt-project.org
Subject: Re: [Development] A new approach for Qt main()

Hi,

 > Q_GUI_MAIN(appInit, appExit);

Magic macros for main should be avoided, IMO.

A typical application main() can look like

  main()
  {
     QApplication a();

     Initialization code for other libraries

     parseArguments(), return if failed

     show some FileDialog prompting for argument if sth was missing

     try {
       app.exec()
     } catch (exception) {
     }
     De-Initialize something
  }

There is no way to shoehorn this into some macro; this can already be
observed when trying to adding some initialization to a test.

Regards,
Friedemann

--

Friedemann Kleint
The Qt Company GmbH

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