On Fri, Dec 13, 2013 at 4:45 AM, Laurent Pinchart
<laurent.pinch...@ideasonboard.com> wrote:
>> > That's great, and I fully support that. This also calls for refactoring
>> > the V4L2 DT bindings and support code to share them with display devices.
>> > A bikeshedding question is where to put the common code.
>>
>> Thanks very much for review!
>>
>> I know drivers/video is in practice "fbdev", but drivers/video (the
>> words) sound like the best place for things related to video.
>
> That's an option as well, but I'm not sure I like the idea of mixing fbdev and
> generic video in a single directory. We could use a subdirectory of
> drivers/video.

Or reshuffle the various graphics/video/fb/console directories (more
bikeshedding). With git it's not that painful.

Frame buffer devices ended up in drivers/video because at that time, graphics
cards were called video cards. Moving video only entered the picture later.

drivers/fb/ (currently most of drivers/video/)
drivers/console/  (currently drivers/video/console/)
...

Or should fb be under gpu?
What about drivers/media? Video and audio are multi-media, too...

Baah, bad idea... too much bikeshedding ;-)

Gr{oetje,eeting}s,

                        Geert

--
Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- ge...@linux-m68k.org

In personal conversations with technical people, I call myself a hacker. But
when I'm talking to journalists I just say "programmer" or something like that.
                                -- Linus Torvalds
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