Hi Caesar,

On Mon, Sep 21, 2015 at 12:16:08PM +0800, Caesar Wang wrote:
> The RK3368 SoCs support to 2 channel TS-ADC, the temperature criteria
> of each channel can be configurable.
> 
> The system has two Temperature Sensors, channel 0 is for CPU,
> and channel 1 is for GPU.
> 
> Signed-off-by: Caesar Wang <w...@rock-chips.com>
> ---
> 
>  drivers/thermal/rockchip_thermal.c | 201 
> ++++++++++++++++++++++++++++++++-----
>  1 file changed, 176 insertions(+), 25 deletions(-)
> 
> diff --git a/drivers/thermal/rockchip_thermal.c 
> b/drivers/thermal/rockchip_thermal.c
> index 4d5b7d4..16d2476 100644
> --- a/drivers/thermal/rockchip_thermal.c
> +++ b/drivers/thermal/rockchip_thermal.c
> @@ -1,6 +1,9 @@
>  /*
>   * Copyright (c) 2014, Fuzhou Rockchip Electronics Co., Ltd
>   *
> + * Copyright (c) 2015, Fuzhou Rockchip Electronics Co., Ltd
> + * Caesar Wang <w...@rock-chips.com>
> + *
>   * This program is free software; you can redistribute it and/or modify it
>   * under the terms and conditions of the GNU General Public License,
>   * version 2, as published by the Free Software Foundation.
> @@ -43,16 +46,11 @@ enum tshut_polarity {
>       TSHUT_HIGH_ACTIVE,
>  };
>  
> -/**
> - * The system has three Temperature Sensors.  channel 0 is reserved,
> - * channel 1 is for CPU, and channel 2 is for GPU.
> - */
> -enum sensor_id {
> -     SENSOR_CPU = 1,
> -     SENSOR_GPU,
> -};
> -
>  struct rockchip_tsadc_chip {
> +     /* The sensor id of chip correspond to the ADC channel */
> +     int cpu_id;
> +     int gpu_id;
> +
>       /* The hardware-controlled tshut property */
>       long tshut_temp;
>       enum tshut_mode tshut_mode;
> @@ -72,10 +70,11 @@ struct rockchip_tsadc_chip {
>  struct rockchip_thermal_sensor {
>       struct rockchip_thermal_data *thermal;
>       struct thermal_zone_device *tzd;
> -     enum sensor_id id;
> +     int id;
>  };
>  
> -#define NUM_SENSORS  2 /* Ignore unused sensor 0 */
> +/* Two sensors: CPU and GPU */
> +#define NUM_SENSORS  2
>  
>  struct rockchip_thermal_data {
>       const struct rockchip_tsadc_chip *chip;
> @@ -94,7 +93,7 @@ struct rockchip_thermal_data {
>       enum tshut_polarity tshut_polarity;
>  };
>  
> -/* TSADC V2 Sensor info define: */
> +/* TSADC Sensor info define: */
>  #define TSADCV2_AUTO_CON                     0x04
>  #define TSADCV2_INT_EN                               0x08
>  #define TSADCV2_INT_PD                               0x0c
> @@ -116,6 +115,8 @@ struct rockchip_thermal_data {
>  #define TSADCV2_INT_PD_CLEAR_MASK            ~BIT(8)
>  
>  #define TSADCV2_DATA_MASK                    0xfff
> +#define TSADCV3_DATA_MASK                    0x3ff
> +
>  #define TSADCV2_HIGHT_INT_DEBOUNCE_COUNT     4
>  #define TSADCV2_HIGHT_TSHUT_DEBOUNCE_COUNT   4
>  #define TSADCV2_AUTO_PERIOD_TIME             250 /* msec */
> @@ -164,6 +165,45 @@ static const struct tsadc_table v2_code_table[] = {
>       {3421, 125000},
>  };
>  
> +static const struct tsadc_table v3_code_table[] = {
> +     {0, -40000},
> +     {106, -40000},
> +     {108, -35000},
> +     {110, -30000},
> +     {112, -25000},
> +     {114, -20000},
> +     {116, -15000},
> +     {118, -10000},
> +     {120, -5000},
> +     {122, 0},
> +     {124, 5000},
> +     {126, 10000},
> +     {128, 15000},
> +     {130, 20000},
> +     {132, 25000},
> +     {134, 30000},
> +     {136, 35000},
> +     {138, 40000},
> +     {140, 45000},
> +     {142, 50000},
> +     {144, 55000},
> +     {146, 60000},
> +     {148, 65000},
> +     {150, 70000},
> +     {152, 75000},
> +     {154, 80000},
> +     {156, 85000},
> +     {158, 90000},
> +     {160, 95000},
> +     {162, 100000},
> +     {163, 105000},
> +     {165, 110000},
> +     {167, 115000},
> +     {169, 120000},
> +     {171, 125000},
> +     {TSADCV3_DATA_MASK, 125000},
> +};
> +
>  static u32 rk_tsadcv2_temp_to_code(long temp)
>  {
>       int high, low, mid;
> @@ -227,16 +267,83 @@ static int rk_tsadcv2_code_to_temp(u32 code, int *temp)
>       return 0;
>  }
>  
> +static u32 rk_tsadcv3_temp_to_code(long temp)
> +{
> +     int high, low, mid;
> +
> +     low = 0;
> +     high = ARRAY_SIZE(v3_code_table) - 1;
> +     mid = (high + low) / 2;
> +
> +     if (temp < v3_code_table[low].temp || temp > v3_code_table[high].temp)
> +             return 0;

How is this different from v2 conversion except for the table being
used? I think you should be able to reuse the conversion routines if you
pass the conversion table in as a parameter.

Thanks.

-- 
Dmitry
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