On Wed, Oct 23, 2002 at 12:09:06AM +1000, fish wrote:
> 
> Another day, another different test of the streaming stuff:
> 
> http://www.dspaudio.com/~jaymz/freenet-audio-streamer-test9.tar.gz  
> http://www.dspaudio.com/~jaymz/freenet-encoder.zip  
> http://www.dspaudio.com/~jaymz/streamserver.zip
> 
> The encoder is much more robust now.  yay.  I was able to stream for an
> hour using 10 second slices, and i didn't run into any problems with 60
> second slices
Interesting. Between two different permanent nodes or just locally?

Given freenet's latency problems, I suspect the minimum that will work
for the whole network will be some sort of FEC scheme - make each minute
(or larger time unit) a redundant splitfile (with really small chunks - 
fetch several of them at once, keep fetching until you have finished the
minute. Standard FEC tools such as fishtools can probably handle it).
Otherwise, you will have to buffer a long way ahead to work around worst
case download times, which can be pretty horrendous on freenet.

> 
> *but*
> 
> I have no idea about ian's problem where the files play too fast - I can't
> reproduce that here!  If you can, can you please upload for me the ogg in
> question (you can wget from the streamsever).  I'm really stumped on this
> one... please help!
> 
>       - fish

-- 
Matthew Toseland
[EMAIL PROTECTED]
[EMAIL PROTECTED]
Freenet/Coldstore open source hacker.
Employed full time by Freenet Project Inc. from 11/9/02 to 11/11/02.
http://freenetproject.org/

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