Thanks for the advice, I think I will find this very necessary if I
get to work on it. It will speed up the process too.

On Tue, Mar 27, 2012 at 3:10 PM, Ximin Luo <infini...@gmx.com> wrote:
> One word of advice: if you find the code hard to understand, it is not
> necessarily your fault. IMO the codebase is messy atm. If you have trouble 
> with
> any file, use "git log <path/to/file>" to find the previous people that worked
> on it and go bug them to explain it to you in more human terms. They deserve 
> it :p
>
> X
>
> On 27/03/12 10:21, Chetan Hosmani wrote:
>> Hello,
>>
>> I have been idling  on the IRC channel for quite some time now. The
>> response from freenet is really good.
>>
>> For my GSoC application I have been working on a proposal for the
>> transport plugin. Although the response from freenet is "this is a
>> very hard project", I have tried my best to understand the codebase of
>> freenet and the exact purpose of this project. In particular I have
>> spoken to Arnebab, toad_ and nextgens regarding this assignment and
>> from them have gained a good insight on what needs to be done.
>>
>> Based on their information and some research on the project this is my
>> present standing. Some of it might still be incorrect.
>>
>> Firstly Freenet presently runs extensively on UDP based sockets. The
>> communication happens at several layers and with different mechanisms
>> i.e sockets, streams, reliable packets, UDP, so on... The major
>> problem is that the code has been integrated very tightly. For e.g.
>> NodeCrypto class uses only UDPSocketHandler for communication. So this
>> means that the data cryptography and communication at the transport
>> layer (using UDP in this case) are grouped very tightly.
>>
>> This means that a major refactoring of the code is needed. This task
>> is supposed to be the hard part (where prior freenet experience is
>> needed).
>> Changes will definitely encompass refactoring - Node, NodeCrpyto,
>> UdpSocketHandler and other related dependencies.
>> For this I plan to do a very thorough research and practice on the
>> core functionality of freenet way before the coding period begins, so
>> I know the exact task at hand.
>> I ll obviously be at the mercy of the community.
>>
>> On the other hand a lot of work has been completed. For eg.
>> implementations of OutgoingPacketMangler and IncomingPacketFIlter
>> allow packets defined for any transport protocol. This is also
>> mentioned here - "Last year's work on new packet format should really
>> help although some transports (really small packets e.g. pretending to
>> be Skype) will still need to do their own splitting/reassembly (this
>> should probably happen within the node too, although it should be
>> possible to turn it off). "
>> Streams have better support: https://bugs.freenetproject.org/view.php?id=2214
>>
>> Secondly once this is achieved, UDP will become an individual
>> transport plugin and similarly the framework will support users to
>> write their own transport plugin. Now this means the cryptography and
>> packet modifications are done in a different level, and hence the
>> developer need not bother about them. As part of the GSoC project I
>> will be required to make this change and also in the process develop
>> TCP transport plugin.
>> Here I think I am more comfortable, and I think my existing knowledge
>> of sockets should get me through.
>>
>> Thirdly, some other objectives as toad_ mentioned as important,
>> include ways to deal with having multiple connections open to the same
>> peer at the same time. Presently haven't thought about this, and don't
>> know that much about freenet for the exact need for this.
>>
>> And apart from this (some confusion regarding this) is implementation
>> of other application level protocols like HTTP, VoIP and so on. Now
>> this can "become" easy if protocols like TCP are enabled. Also as
>> mentioned in the project page is the ability for communications to
>> pretend to be of other protocols. Again I believe it means that an
>> example plugin needs to be developed.
>> This part of the project would spill outside the deadline but it can
>> get direct contribution from the community.
>>
>> The application period has now started, so I ll be turning in mine.
>> But I was hoping I could clarify a few things.
>>
>> I know this is beyond what can be finished in three months. *Please
>> give me your opinion on this proposal and what I should do. *
>>
>> Also as nextgens mentioned, this project would be very hard for me, I
>> would like to know if I should continue researching more or probably
>> give something else a shot. I still have a week to go either way. But
>> I am aware this requires a lot of effort and knowledge and I am ready
>> for that. For now I will try and fix a bug.
>>
>> Thank you
>>
>> PS: Comments, including "you don't know shit" or "go watch TV" are welcome :)
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>
>
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