Hello,
Has anyone built a client-server application based on Freenet plugins?
Are there any examples of communication of plugins running on different nodes?
Would that even be possible, given that the client-side plugin knows the node
description of the node running the server-side plugin? Are there any
specifications for FCP to be extended for such a scenario?
A WOT/freemail-like approach is not applicable here, since communication has to
be fast.
One solution that comes to mind is plugins to override methods that listen to
incoming messages (specifically implement
freenet.node.NodeToNodeMessageListener) and filter the ones with a specific
flag.
Many thanks
_______________________________________________
Devl mailing list
[email protected]
https://emu.freenetproject.org/cgi-bin/mailman/listinfo/devl