> (You have TO do something about that mail reader, the quote vertical /
> comment horizontal thing is trippy but unreadable.)

I know.  I'm thinking about actualy buying a better mail reader for my Palm,
because the one that comes with it is quite fscked up.

>
> On Thu, Aug 24, 2000 at 09:34:08AM -0400, Timm Murray wrote:
> > >Since
> > >there is no deadline it is
> > >likely best to do it right
> > >rather than release buggy
> > >software at a fast and
> > >furious rate by taking the
> > >popular shotgun approach to
> > >QA.
> >
> > Actually, we might look into getting a faster development time useing
theories learned from the Linux kernel development and outlined in 'The
Cathedral and the Bazaar.'  This does not meen poor-quality code by any
means; in fact it meens better code because there are more people grocking
over it.
>
> Developing a kernel (and especially a mail fetching util) != developing a
> Network. Ian keeps advocating in the release early/often thing, but then
> we keep getting in situation where we have to change the protocol and make
> things incompatible to people's annoyance. If we had a spec (like
> posix) to follow thing would be very different around here.
>
> > But we can't do this with only two main developers.  I suggest we put a
> > call-out for new developers as soon as 0.3 reaches a stable state and
> > certain docs are updated.  Give them time to get used to the existing
> > code.  From then on, release new developer releases (numbered 0.3.1,
> > 0.3.2, etc.) until you get 0.4 in a stable state.  Make these developer
> > relases come out as fast as possible--once a day, if you can.  This
> > should lead to much faster devel time with higher quality code.
>
> We do build and put out daily developer releases. It hasn't made
> development one bit faster or higher quality. I hardly get any feedback at
> all from people using them (except when the windows bat files get broken),
> and I keep running into bugs that should have effected nodes for months
> wondering, "Why didn't anybody tell me that this wasn't working?"

I don't think thats surprising with only two people regularly working on the
code.

>
> And as for "a major shoutout for new developers", that will, at best,
> bring in a lot of people who think they can just start changing stuff
> without understanding the system.

Yeah, I know thats a problem.  Thats why I say keep the code in a frozen
state for a while after 0.3 so people can catch up.

>
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> >
>
> --
> \oskar
> _______________________________________________
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>

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