Hi,

  I've been playing with fcrc (practically rewrote it while playing with it 
:), and I noticed how it handles KeepAlive.  Why would we give it a false 
value, and make the node connect back to us just for a HandshakeReply or 
something equally trivial?  The code size is cut dramatically, and it works 
fine (well, the stable release works with my version of fcrc; yesterday's 
snapshot is borken) using just one connection the whole time.

  Maybe I'm missing something completely.  :)

-L

PS:  DataReply is slooooooooowwwwwwww...  [hides from oskar]

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