On Wed, May 02, 2001 at 07:46:21AM -0400, Travis Bemann wrote:
> On Wed, May 02, 2001 at 12:19:48AM -0500, Scott G. Miller wrote:
> > > 
> > > Now you just need to suggest a puzzle which is machine generatable, not
> > > machine solvable, and not too obnoxious.
> > 
> > Heres one idea, but I dont think it generates enough information for a
> > key.  I define "enough information" to be greater than 2^32 choices for
> > someone to do a brute force insertion to cover all the possibilities
> > mechanically.  
> > 
> > Easy:  Generate an image that contains a polygon formed from sparse,
> > non-connected dots more densly packed where the letter is.  Make it
> > significantly random.  Machine vision programs will suck at this, neural
> > nets can do it but they have to be fairly large and will be slow. 
> > Then present a 4 x 4 tile of line drawings.  Ask the user to pick which
> > one looks like the dotgram.  
> 
> I can already think of how to have a computer defeat this.  If you are
> just using this problem, it would not be hard at all to make a
> specialized program for getting past this.
Wow.  If you can solve a dotgram with a computer program, I can refer you
to a half dozen computer scientists working on machine vision that would
*love* to hear about it.

-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 232 bytes
Desc: not available
URL: 
<https://emu.freenetproject.org/pipermail/devl/attachments/20010502/8e2b0c1d/attachment.pgp>

Reply via email to