Hmmm, we really need to fix this, if our simulations are skewed...

Any hints, Oskar? The network construction function is right at the top of 
this file.. could you have a look at it? Thanks.

http://emu.freenetproject.org/cgi-bin/viewcvs.cgi/trunk/freenet/src/freenet/node/simulator/RealNodeTest.java?rev=18322&view=markup

On Monday 03 March 2008 21:40, robert at freenetproject.org wrote:
> Author: robert
> Date: 2008-03-03 21:40:44 +0000 (Mon, 03 Mar 2008)
> New Revision: 18322
> 
> Modified:
>    trunk/freenet/src/freenet/node/simulator/RealNodeTest.java
> Log:
> comments
> 
> 
> Modified: trunk/freenet/src/freenet/node/simulator/RealNodeTest.java
> ===================================================================
> --- trunk/freenet/src/freenet/node/simulator/RealNodeTest.java        
> 2008-03-03 
13:38:58 UTC (rev 18321)
> +++ trunk/freenet/src/freenet/node/simulator/RealNodeTest.java        
> 2008-03-03 
21:40:44 UTC (rev 18322)
> @@ -29,6 +29,10 @@
>       
>       /*
>        Borrowed from mrogers simulation code (February 6, 2008)
> +      --
> +      FIXME: May not generate good networks. Presumably this is because the 
arrays are always scanned
> +             [0..n], some nodes tend to have *much* higher connections than 
> the 
degree (the first few),
> +             starving the latter ones.
>        */
>       static void makeKleinbergNetwork (Node[] nodes, boolean idealLocations, 
int degree, boolean forceNeighbourConnections)
>       {
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