On Fri, Mar 26, 2010 at 2:28 PM, ??? <chentianyi87 at gmail.com> wrote:
> Hi,
>
> I am interested in A microblogging and/or real-time chat system of GSOC and
> the description said that a fair amount of work on how to efficiently
> implement microblogging over Freenet have been done. I am wordering that if
> I want to join this project, I should build a independent use any technology
> and framework I want such as Struts + Spring + Hibernate or I should
> embedded the microblogging in to the Freenet code as the whole system. And I
> think Freenet have had strong ability in file distribute so that add
> real-time chat system is really easy for you because you only need to
> connect others by knowing their IP address. Could give me a short
> description about what is the objective of this project and what kind of
> technology you really want? I am now builiding by own SNS website by using
> Struts + Spring + Hibernate and Ajax and have some experience about file
> download software with multithreading control. Could you tell me what is the
> most different between this project and my provious projects?
>
> By the way, do I need to design the entity, relationship and attribute for
> database by meself? What database you use? (I have MySQL and Oracle 10g
> experience)?

I'll let someone else speak to the gsoc issues; here's a brief summary
of the technical problems.

The first thing to realize about any sort of microblogging or chat
application on Freenet is that it will be *very* different from a
normal web app on the back end.  (The UI end can and should be as
similar as possible, though.)  First, there is no central server to
talk to.  It's *completely* peer to peer.  Second, there's a spam
problem: globally writable namespaces don't work.  And third, the raw
operations Freenet provides (insert and fetch, but not update or
directory listing equivalents) are somewhat awkward to work with.

The combination of these is why I thought microblogging might be a
better model than IRC for real time communication over Freenet.  Each
user publishes messages in an outbox, and polls the outboxes of users
they wish to follow.  That, a UI, and integration into the web of
trust plugin (to provide a list of other non-spammer users) can
provide the very basics of microblogging.  After that, the important
optimizations include ways to discover new messages faster than
polling everything, and ways to search hashtags and usernames and such
efficiently.  That's where things get both interesting and hard.

Freenet latency is high: expect 5-10 seconds one way, with modest
changes to Freenet.  Even though you could build either chat or
microblogging on the same underlying framework, calling it
microblogging does a better job of setting user expectations.

I put some thought into what the protocol should look like with a goal
of optimizing speed and searchability.  I wrote some test code, but
nothing of any significance.  You can find my thoughts on the protocol
on Freenet:
freenet:USK at 
cF9ctaSzA8w2JAfEqmIlN49tfrPdz2Q5M68m1m5r9W0,NQiPGX7tNcaXVRXljGJnFlKhnf0eozNQsb~NwmBAJ4k,AQACAAE/Fritter-site/2/

When writing a gsoc proposal, give some thought to what parts of the
problem you want to tackle.  It sounds like your experience and
interests lie more in the direction of user interfaces.  If that's
correct, my suggestion would be to make that the focus of your
proposal.  For example, you could ignore the problems of protocol
design (by using my proposal, for example -- I'm sure it could be
improved, but it's probably good enough) and searching (by simply not
implementing any).  IMHO a well-written, easy to use interface is more
important than hard features like search.  Search support could be
added later, once it has users.

Evan Daniel

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