Thank you all for those pointers. I suspected as much, and so it looks like off to cpp land I go.
Thank you Tomasz Wlostowski for the pointer into the code base where to start looking for the implementation. Agree - I am only attempting "mark collisions" mode. Personally I never use push/shove or walk around when routing - by never I mean very rarely. The modes just destroy the good look and feel of a PCB. Thanks for the pointer Eeli Kaikkonen to the component/part dragging issue. I did observe this issue too on the drag when I played with pcbnew, but that is not something that I want to tackle first up. That is one nasty problem, of which I am not interested in attempting to solve right now. The nastiness comes from footprints can have many trace orientations and what to do to drag the component is non-obvious. Thanks Stuart -- You received this message because you are subscribed to the Google Groups "KiCad Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/a/kicad.org/d/msgid/devlist/5324d49d-1409-447d-b416-3c9fcbb91a51n%40kicad.org.
