I suspect the performance concerns and crashes are a result of changes in iOS 
12, and not caused by Cordova (given that Cordova's code hasn't changed at 
all). If that is the case, those issues should be reported to Apple via 
https://bugreporter.apple.com/.

Given the initial issue here of not being able to deploy is resolved with the 
workaround, I'm going to mark this issue as closed.

I do think it's worth gathering a bit more information about the performance 
issues though:
* If you make a build with Xcode 9, and run it on an iOS 12 device, do you see 
the same issues?
* If you make a build with Xcode 10, and run it on an iOS 11 device, do you see 
the same issues?

It's possible that the performance issues you're seeing could be caused by 
changes in behaviour that only appear when targeting the iOS 12 SDK, in which 
case please open a ticket on the 
[cordova-ios](https://github.com/apache/cordova-ios) repository for us to 
investigate further and determine if Cordova can make any changes to reduce the 
impact.

[ Full content available at: https://github.com/apache/cordova-cli/issues/346 ]
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