On 22 Jan, Lars Clausen wrote:
> 
> Now I looked a bit more at bezier splines, and found that they really
> should be a polyline with some fluff (like a tangent) added at each point.
 Yep, more or less. Some people might actually be more comfortable
 editing splines as they have better editing properties (curve goes
 through control points i think). The spline control points can then
 easily be converted to bezier points.
 
> So I set out to make a polyline, which goes well (only one stupid bug, and
> one not-so-stupid), so I can now create a polyline.  The question now is:
> How should the user add new parts?  My first idea is to have the middle
> mouse button give an object-specific menu, which would here contain (at
> least) 'Add Corner' and 'Remove Corner'.  Now this is a whole new way of
> interacting with the objects, so I'll just ask if you think that's the way
> to go, or if you want another way to do it.

 I think it's a great way to do it. The way i did it in the "Network -
 Buss" object is that the properties dialog has a 'number of xyz'
 field. That is not really as usable.

 I haven't thought much about any implementation details though.

/ Alex


Reply via email to