On 16 Mar 2000, Lars Clausen wrote:

> 
> Below is a patch that does a quick hack at filling polylines and beziers.
> I'm thinking of how to do a closed line correctly, and I think I'm getting
> the right idea.  Input is welcome.

I dunno about this. The polyline and bezier objects are basically line
objects. Filling them seems strange. I can see the need for filled
polygon and filled bezier curve objects though.

Filling stuff is complex though, you have to specify winding rules etc.

/ Alex


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