On Wed, 29 Mar 2000, [EMAIL PROTECTED] wrote:
> On Wed, 29 Mar 2000, Alexander Larsson wrote:
>
>> Also, I'm not sure if this is the right way to do this. I think it would
>> be better if the object itself could somehow see it it was
>> selected. Then all the drawing logic goes into the object, and no
>> modifications to the renderer is needed.
>
> Actually, i think we should modify the draw method of Object to pass a
> boolean "selected". Then you can check that, and renderer->is_interactive
> to see if guides should be drawn.
No, I'd rather have it on the object, then, in case other functions might
want it. But overall I'd like the object to not have to know so much about
the renderer.
-Lars
--
Lars Clausen (http://shasta.cs.uiuc.edu/~lrclause) | H�rdgrim of Numenor
"I do not agree with a word that you say, but I | Retainer of Sir Kegg
will defend to the death your right to say it." | of Westfield
--Evelyn Beatrice Hall paraphrasing Voltaire | Chaos Berserker of Khorne