bearophile wrote:
Walter Bright:
The other problem with a pinned/notpinned object is the object itself
cannot control who or how someone is pointing to it.

The type system may tell apart three kinds of pointers/references: 1)
hand-managed pointers, to GC memory or C heap memory; 2) GC-managed pointers
to pinned memory; 3) GC-managed pointers to unpinned memory.

But this is a long story, I have already discussed this topic a bit, there
are problems with pointers on the stack: http://www.digitalmars.com/webnews/newsgroups.php?art_group=digitalmars.D&article_id=108544


I am not yet able to design a thing so complex alone, so sorry for the noise
:-) I need to learn more and improve, first.

Microsoft's managed C++ on .net comes with multiple pointer types - managed and unmanaged pointers - as far as I know, this was a technical success yet a massive failure with users.

I have plenty of experience with multiple pointer types coming from my 16 bit compiler work. I prefer to run screaming from that path.

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