On Monday, 4 February 2013 at 14:12:58 UTC, David wrote:
Am 03.02.2013 23:49, schrieb Namespace:
I will pause the development / completion of Dgame and generally my work with D. If D should eventually solve the const& problem (and I underline
the 'if'), that would be one reason to turn back.

Wow, const& is your biggest concern? I could list way more important reasons to stop developing D than "const&" which can be easily worked
around.

Yes, for me that's the biggest concern.
My fellow students and I used D for simulations and such things (That's the main reason I started the creation of Dgame) and that's why we often use structs instead of classes. But without something similar as const&, structs are unhandy. So we went back to C++ where we have what we need/want. And since C++11 it isn't so much different than using D. But I still hope, that D will solve the const& problem. It's about time.

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