Am 07.10.2013 11:18, schrieb Elvis Zhou:
ArtemisD: A D port of Artemis Entity System Framework

About Artemis

    Artemis is a high performance Entity System framework for
games, written in Java,
and is a framework to manage entities in a game world. It is
inspired by
Entity Systems are the future of MMORPG blog series by Adam
Martin.
http://t-machine.org/index.php/2007/09/03/entity-systems-are-the-future-of-mmog-development-part-1/

    We also borrowed ideas from Ted Brown who implemented a simple
high-performance
Entity System in Processing based on Adam Martin's blog.
http://www.openprocessing.org/sketch/18023

    The framework is based on the concept that entities in a game
world exist as pure
identifiers,their components contain only data, and systems
process entities based
on their aspects.This promotes separation of concern and
simplifies game design tremendously.

ArtemisD:
https://github.com/elvisxzhou/artemisd
http://code.dlang.org

Refer to http://gamadu.com/artemis for more info about Artemis.

Any suggestion or PR is welcome!

Elvis


seem nice - BUT it seems too java oop like and very ungeneric, is there a real need to derive from component?


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