Meta:
I would agree if D actually had type-safe enums.
enum a
{
val = 1
}
enum b
{
val = 1
}
assert(a.val - b.val == 0);
C enums are mostly type unsafe. C++11 has enum class that is
strongly typed. D enums are intermediate (and it has final
switches). I have asked for fully typesafe enums in D, but in
several years I think Walter has never answered, nor he has
explained why D has chosen such intermediate point. I presume
this choice is based on practical reasons, but I don't know
exactly what they are (perhaps to minimize the number of casts).
D used to have several corners of weak typing (like a partial
confusion between pointers and dynamic arrays) that later have
being (painfully and slowly) fixed (and this despite D Zen is
supposed to prefer a strict design first, followed by some
relaxations later).
Bye,
bearophile