On Wednesday, 4 June 2014 at 17:31:56 UTC, Ary Borenszweig wrote:
On 6/4/14, 1:27 PM, Meta wrote:
On Wednesday, 4 June 2014 at 06:19:05 UTC, Andrei Alexandrescu
wrote:
http://www.reddit.com/r/programming/comments/27911b/conversation_with_andrei_alexandrescu_all_things/
Andrei
When that person made the statement about expressing his
mental model in
a simpler way that is still somewhat fast, and then
optimizing/adding
annotations/etc. after he gets it working, I kept expecting
you to
mention RDMD and D's ability to be used for scripting, and
purity/nothrow/@safe/@nogc inference. This is an advantage D
has over
Rust and C++. With Rust especially, there is no way to avoid
dealing
with its pointer semantics, as they permeate the language.
With D, you
can write in a C or even Python-like way (while not having to
worry
about ownership, memory, etc. as the GC handles it for you),
but you can
then optimize and add annotations to your code to get a lot
more
performance and safety once your initial implementation is
working.
You still have to worry about types, though.
But using function templates and the like you can still get
fairly 'Python-like' code in D. I find dealing with types to be
one of the areas that requires the 'least' amount of mental
effort in software development. I don't understand why people see
'untyped' languages as simpler for the most part.