On Thursday, 4 September 2014 at 12:31:47 UTC, Idan Arye wrote:
On Thursday, 4 September 2014 at 05:39:04 UTC, George wrote:
Hey everyone,

As my first take on D after spending around 2 weeks learning it I thought I should write something useful that sort of encompasses everything interesting about D (for me it was the flexibility of
working with types and lazy arguments).

After looking at dashcheck (https://github.com/mcandre/dashcheck)
I thought I'd improve it. While improving it I noticed that my
program is much different and decided to release my code as
another project; Damncheck (http://github.com/geezee/damncheck).

I was hoping to get some feedback from the community regarding
the quality of the code and if something can be written the
"D-way". I have also written a blog post about the process
(http://blog.zakhour.me/post/d/damncheck-on-building-a-property-based-testing-library-for-d/)

Thank you for your time,
George.

You should make your generators accept seeds. Seedless randoms are bad for unit testing, since you can't replicate failed tests.

Thank you for the feedback, I added the ability to explicitly set
the seed and to easily retrieve it after each test completion
(it's now a property in the DamnStat struct which is returned
when a test is completed)

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