On Friday, 7 November 2014 at 06:42:24 UTC, Rikki Cattermole
wrote:
On 7/11/2014 7:38 p.m., luminousone wrote:
On Friday, 7 November 2014 at 06:29:14 UTC, Rikki Cattermole
wrote:
On 7/11/2014 6:56 p.m., luminousone wrote:
I have been working on a media library, it still has a long
way to go,
but I figured its about time I shared what I am doing.
https://github.com/luminousone/dmedia
If I could possibly convince a few people out their to
give'er a once
over.
I use XCB/XLIB/GLX directly, so I am not just simply
wrapping SDL or
SFML. And I am using XCB for event handling and opening
windows.
Threading should work much more reliably, due to the use of
XCB.
I am releasing the library under the BSD license,
Its a good start.
But instead of creating the window itself manually would you
consider
using DWC [0]?
DWC is more or less done. But I need help with my plans for a
game dev
framework in D.
If you're interested in helping with that please give me an
email
fi...@lastname.co.nz
[0] https://github.com/rikkimax/DWC
XLIB is an absolute train wreck when it comes to threading,
call
XPollEvent outside your draw thread will most likely segfault.
As well I need control of the opengl contexts, as I want to
separate
drawing and loading into separate threads.
I need both good threading support, and control over my opengl
contexts
to fulfill the goals I have set for myself.
That said, it is a nice looking library. But it would not
fulfill my needs.
Fair enough. Threading is a major issue with those low level
api's.
I eventually want to build a entity system, and make use of
parallel_foreach, or fibers/routines, and have a loading thread
that can get assets in an async fashion.
Large voxel/cube-voxel systems and mega texturing interest me, I
feel like a small team could develop a big game with tools built
around a voxel system.
XCB mostly solves the threading issues that XLIB suffers from,
However XCB has poor support for the input extensions, as of yet
nothing that replaces xlookupstring, I hope to find a good work
around at some point, but it seems good "enough" for my needs.
Also I am not sure of how well XXf86vm extension is supported for
full screen access, As I have yet to implement full screen
windows.
Its a learning experience, however so I can't complain to much!