Hey, I'm using tilemap :P

I guess a separate project for tilemaps built on Dgame would be cool. I might look into this during the semester break.

It's very easy to build a TileMap if you use Sprites. So I don't see (currently) any use case of the TileMap module.

One thing that would be cool is some sort of support for 2D physics. It's probably outside Dgame scope but as a separate project that keeps a consistent API with Dgame would be nice. Kind of like the way SDL, SDL_image, SDL_ttf all do.

Yeah, that would be nice and usefull for future games. :)

Cool, two new projects for me to look into when I should be studying :)


Thanks,
amber

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