On Monday, 11 May 2015 at 13:21:01 UTC, Timon Gehr wrote:
On 05/11/2015 01:59 PM, Namespace wrote:
Inspired by ponce idioms list for D I've set up something similar. There are some themes in D which come up regulary and are discussed to the vomit. If something is agreed, it gets forgotten sometimes and the theme disappears into oblivion (for a few months :P). To prevent this, I've collected some hot-discussed themes, their history and their current state. I hope this helps to avoid unnecessary discussions in the future and finally cut off these issues (either with an official
decision "Nope, keep as it is" or with an implementation).

I've tried to stay as objective as possible, but if something seems to
be too subjective, please let me know, so I can fix it.

http://dgame.github.io/dneeds/


int[] test() {
    return [1, 2, 3].s; // this is stack allocated
}

That's not a very compelling use case. :o)
The stack memory goes right out of scope after having been sliced.

Argh, of course. The return type must be auto. :)

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