06.11.2015 13:51, NVolcz пишет:
On Friday, 6 November 2015 at 09:04:05 UTC, Timur Gafarov wrote:
Atrium (code name) is a work-in-progress science fiction game with
physics based puzzles (gravity effects, force fields, etc) akin to
Portal or Inverto. The game is fully written in D, it uses custom
graphics engine based on OpenGL and SDL. Physics engine is also
written from scratch.

Source code:
https://github.com/gecko0307/atrium

IndieDB page:
http://www.indiedb.com/games/atrium

A precompiled demo for Windows:
https://www.dropbox.com/s/qh8gai2n94qe8jj/atrium-testbuild-051115.zip?dl=0


Very cool!
How have it been to work with the GC?
Reddit it! Maybe with an writeup?

I tried to fully avoid GC, using my own malloc-based allocator. This lead to the fact that the code is not very D-ish, but it proves that there's perfectly possible to write real-world GC-free applications in D.

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