On 8/12/2016 5:33 AM, Nordlöw wrote:
If this is successfully implemented, what will D not be able to do, that Rust
can/will?

Have ownership semantics for pointers in more complex data structures. In D you'll have to do such with ref counted objects.

On the other hand, D code can reference mutable globals in @safe code, whereas Rust cannot.

Assuming, of course, I understood the Rust semantics correctly.

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