Am 11.07.2017 um 15:13 schrieb Jack Applegame:
slightly reduced

/+ dub.json:
     {
         "name": "test",
         "versions": ["VibeManualMemoryManagement"],
         "dependencies": {
             "vibe-d": "~>0.8.0"
         }
     }
+/

module main;

import std.conv;
import std.stdio;
import vibe.http.client;

void main() {
     HTTPStatus status;
requestHTTP("https://steamcommunity.com";, (scope request) {}, (scope response) {
         status = response.statusCode.to!HTTPStatus;
         response.dropBody();
     });
     writefln("status: %s", status);
}

Thanks! I've pushed a fix for 0.8.1: https://github.com/rejectedsoftware/vibe.d/commit/c0a5050088d41b726984e3beb71b9a976aaf2ba8

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