On Friday, 12 April 2019 at 10:02:53 UTC, DanielG wrote:
Oh, and I see now you were only asking about OpenWL, not the
both of them. Derp.
So yeah, just the complete lack of OpenGL support really :P
Well I don't mind you telling more about OpenDL either. :)
My first reaction to "I made a cross-platform windowing library
with C API" was "glfw already got that covered", but I now see
how this focuses more on static windows for GUI's rather than
hardware-accelerated drawing. I've worked with high-level GUI
libraries and with low-level OpenGL canvasses before, but I'm not
familiar with platform-native CPU drawing so this project
actually piqued my interest now.