On Saturday, 29 February 2020 at 07:18:26 UTC, aberba wrote:
On Thursday, 27 February 2020 at 22:29:41 UTC, aberba wrote:
There's this ongoing open source game framework by Ikey. I knew him to be a diehard C guru (from the Solus Project) but is now rocking D, hence Serpent.

[...]

Ikey did an interview with Foss and he said something about why he uses D. It's interested and funny as well.

Having done a lot of Go development, I started researching alternatives to C that were concurrency-aware, string-sane, and packed with a powerful cross-platform standard library. This is the part where everyone will automatically tell you to use Rust.

Unfortunately, I’m too stupid to use Rust because the syntax literally offends my eyes. I don’t get it, and I never will. Rust is a fantastic language and as academic endeavours go, highly successful. Unfortunately, I’m too practically minded and seek comfort in C-style languages, having lived in that world too long. So, D was the best candidate to tick all the boxes, whilst having C & C++ interoptability.

Pew! Pew!! Nailed it.

https://itsfoss.com/ikey-doherty-serpent-interview/

from the article

Unfortunately, I’m too stupid to use Rust because the syntax literally offends my eyes. I don’t get it, and I never will. Rust is a fantastic language and as academic endeavours go, highly successful. Unfortunately, I’m too practically minded and seek comfort in C-style languages, having lived in that world too long. So, D was the best candidate to tick all the boxes, whilst having C & C++ interoptability.


That's exactly my sentiment too.

Reply via email to