On Saturday, 7 August 2021 at 03:15:30 UTC, Ki Rill wrote:
I was watching Timur Gafarov’s videos on Dagon Engine and
stumbled upon a video that demonstrated a C++ Renderer Engine
using the same Sponza scene. I thought it would be a great idea
to show them side by side.
This is not a “X vs Y” video! It just demonstrates the
capabilities of D and C++ side by side.
Sorry, but it just demonstrates the capabilities of 2 seemingly
totally unrelated rendering engines and might easily mislead
beginners, not helping D at all. What makes you think the used
programming language would have any effect on the capabilities of
a rendering engine? Some old Quake engine was ported from C or
C++ to Emscripten (JavaScript) via WebGL by Carmack himself IIRC
some years ago, and the visual results were unsurprisingly
identical. There might be differences in efficiency, especially
for JavaScript vs. a system programming language, but most modern
graphics are GPU-bound anyway.