On Friday, 20 May 2022 at 23:42:49 UTC, Ali Çehreli wrote:

Anything interesting there? Why was it crashing?

Ali

Array bounds violation, though not a D array. Essentially, the minimap (which basically boils down to a C++ std::vector managed by SFML) was not being resized when changing map sizes. Thus, when generating a map larger than the previously generated one, the minimap manager would try to update parts of the vector that did not exist.

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