On Monday, 21 November 2022 at 01:38:12 UTC, thebluepandabear wrote:
how about we work on our own UI library for D language in opengl or something?

Writing a UI library involves an insane amount of work and you can not just call a few OpenGL functions. What about Vulkan support? Are you going to use system calls to draw natively on the given platform, emulate the native look and feel with custom draw controls, or design your own user interface theme?

A UI library is responsible for drawing everything, responding to user interface events, allowing the user to crate custom controls, classes to display relational data (SQL), clipboard handling, etc.

This is a very brief overview and we are happy to expand on this discussion.

Barbara
Co-Founder of CopperSpice


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