http://d.puremagic.com/issues/show_bug.cgi?id=2757
Bartosz Milewski <bart...@relisoft.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |bart...@relisoft.com --- Comment #7 from Bartosz Milewski <bart...@relisoft.com> 2009-08-23 14:44:31 PDT --- The problem of deterministic destruction can be solved by reference counting or uniqueness. Both may be implemented in the library. D2 will have full support for RAII using structs with the "postblit" operator, this(this). I am currently implementing a reference-counted thread handle and, as soon as compiler bugs are ironed out, I'll templatize it and put in the standard library. -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------