http://d.puremagic.com/issues/show_bug.cgi?id=4791
Summary: Assigning a static array to itself should be allowed Product: D Version: D2 Platform: Other OS/Version: Windows Status: NEW Severity: normal Priority: P2 Component: DMD AssignedTo: nob...@puremagic.com ReportedBy: dsim...@yahoo.com --- Comment #0 from David Simcha <dsim...@yahoo.com> 2010-09-02 21:48:58 PDT --- void main() { int[2] foo; foo = foo; } object.Exception: overlapping array copy This is a ridiculous limitation and is bugs waiting to happen. (For example, Bug 4789.) Even if this requires a simple runtime check before calling memcpy() or whatever, IMHO it's worth it because the cost of a single pointer comparison is negligible in almost all cases and for tiny static arrays (where it might not be negligible) the compiler could just generate regular assignment instructions that are safe for the overlapping/identical case instead of using something like memcpy(). -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: -------