https://issues.dlang.org/show_bug.cgi?id=23937
Issue ID: 23937 Summary: LDC with -nogc and DMD object.destroy Product: D Version: D2 Hardware: x86_64 OS: Windows Status: NEW Severity: major Priority: P1 Component: druntime Assignee: nob...@puremagic.com Reporter: blac...@bk.ru code is totally @nogc //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ import std, core.lifetime; class C { @nogc: long v; this() @nogc { "C.this()\n".printf; } ~this() @nogc { "C.~this()\n".printf; } void destroy() @nogc { "C.destroy()\n".printf; } void sayHi() @nogc { "hi\n".printf; } } void[ __traits(classInstanceSize, C)] tmem; void main() @nogc { scope auto c = emplace!C( tmem ); //scope( exit) destroy( c); // Error: `@nogc` function `D main` cannot call non-@nogc function `object.destroy!(true, C).destroy` scope( exit) c.destroy(); // OK //scope( exit) c.~C(); // C++ style. doesnt compile c.sayHi(); } //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) cannot call global ::destroy( obj) in @nogc context so used own one. https://issues.dlang.org/show_bug.cgi?id=22174 2) code compiles w/o -nogc switch and get strange error with it. why so? \import\core\lifetime.d(107): Error: No implicit garbage collector calls allowed with -nogc option enabled: `_d_array_slice_copy` --