http://d.puremagic.com/issues/show_bug.cgi?id=10789

           Summary: Struct destructor erroneously called
           Product: D
           Version: D2
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: P2
         Component: DMD
        AssignedTo: nob...@puremagic.com
        ReportedBy: slud...@outerproduct.org


--- Comment #0 from S�nke Ludwig <slud...@outerproduct.org> 2013-08-09 22:54:25 
PDT ---
The attached program simulates a simple reference counted struct. 'fun' is
supposed to return a newly initialized S with a count of 1. Instead it calls
the destructor dropping the count to zero and then returns a copy of the
initialized struct. Leaving out the 'if' statment and returning the fresh 'S'
directly does not exibit this behavior.

This issue is critical as it has a high probability to indroduce hard to
detect/track down bugs when automatic reference counting is used.

Tested on DMD 2.063.2/Win32 and /Win64 and DMD master/Win32.

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